Rose Boy
You must find the golden watercan!
Your petals are your health, which you can pull out petals, to use as a glider
move | a,d |
jump | space |
deply petal glider | space (in air) |
climb stork | w,s |
restart checkpoint | r |
resart game | g |
Music:
Juhani Junkala [Chiptune Adventures] 1. Stage 1 - https://opengameart.org/content/4-chiptunes-adventure
Status | Released |
Platforms | HTML5 |
Author | AidanWalker |
Made with | Godot |
Comments
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That's interesting idea
There are multiple places where you need to restart or you are stuck without rose petals, maybe add more at the beginning like at that cave for example. I didn't even realize the first time that double jumping used a petal until I was out of them. The bees can hit you multiple times (you have little/no invulnerability frames) and they are the only thing that seems to not have a sound associated with them. Besides that it seems pretty fun.
thanks for the feedback! The idea was to manage your health for areas that you need to use the petals, but touching, or going back to checkpoints restores all petals. The bees should only damage you for each time it enters your collision, some more audio hints could be helpful.